Honestly, I’m glad to bo6 bot lobbies see the Tactical Stance gone. It never felt natural in gameplay and disrupted the flow, especially in fast-paced gunfights. I know it was meant to offer a middle ground between hip-firing and ADS (aiming down sights), but it just added another layer of complication that wasn’t needed. In high-pressure situations, toggling between stances was more of a liability than a tactical edge.
This is a good sign that Treyarch is actually listening to the community. Instead of forcing "innovation" for innovation’s sake, they’re refining mechanics that work and scrapping ones that don’t. With the return of the classic prestige system and the new omnidirectional movement system, I think we’re heading toward a smoother and more enjoyable Call of Duty experience.
The game already feels more grounded with this removal. It encourages more traditional gunplay that rewards precision and awareness instead of gimmicks. Don’t get me wrong—mechanics like sliding and dolphin diving are fine, but Tactical Stance just felt out of place in the Black Ops formula.
I’m also curious to see how Warzone plays without it. With cross-play toggle now an option in Ranked, the playing field feels more balanced than it has in a while. Console players are no longer at a massive disadvantage, and cheating concerns might finally see some relief.
Here’s hoping this update sets a tone for the rest of the game’s life cycle. CoD has had its ups and downs, but updates like this prove it can still deliver when it listens to its player base.